Game assistance system

ABSTRACT

The disclosed technology provides a game assistance system which allows a game helper to select audio data corresponding to game judgments and a game progress and allow the selected audio data to be output through a stadium speaker, and comprises: an information storage unit for storing game progress information; a signal receiving unit for receiving a game progress request signal from a game helper terminal; a control unit for selecting in the information storage unit the game progress information corresponding to the game progress request signal; and a signal transmission unit for transmitting the selected game progress information to the game helper terminal.

CROSS-REFERENCE TO RELATED APPLICATION

This application is a continuation of U.S. patent application Ser. No.15/951,908, filed Apr. 12, 2018, which is a continuation ofInternational Patent Application No. PCT/KR2016/014403, filed Dec. 9,2016, which claims priority to Korean Patent Application No.10-2016-0094181, filed Jul. 25, 2016. The above applications are allhereby incorporated by reference for all purposes as if fully set forthherein.

TECHNICAL FIELD

Some implementations of the disclosed technology relate to a gameassistance system for assisting the progress of a game. For example,some implementations of the disclosed technology allow a game helper toselect audio data corresponding to game judgments and a game progressand allow the selected audio data to be output through a stadiumspeaker.

BACKGROUND

FIG. 1 is a photograph showing a stadium where an amateur baseball gameis played.

Unlike professional games, such as a professional baseball game, wheremany spectators enter, watch and cheer, amateur games, such as anamateur baseball game, are not crowded as shown in FIG. 1. Players andreferees who participate in the game in such a quiet atmosphere losemuch attention and lose interest during the game. This may be also anobstacle to the proliferation of amateur games.

Although an amateur game, such as an amateur baseball game, may not betoo crowded, if a player's introductory announcement, an intense voiceof judgment, a crowd shout, a cheering music, etc. is presented at anappropriate time during the game (as in a professional game), theplayers participating in the game may feel they are playing in front ofa large crowd. Resultantly, the game may be livelier, and a small numberof spectators may be able to immerse themselves in the game.

SUMMARY

Various implementations are provided to provide a stadium with voicesand sounds associated with a game progress and judgment at anappropriate time so that a game atmosphere is not slackened in a gamewhere there are not many spectators.

Some implementation of the disclosed technology provides a gameassistance system connected to a game helper terminal and a gameparticipant terminal to assist a game progress.

In some implementations, the game assistance system may include: aninformation storage unit for storing game progress information; a signalreceiving unit for receiving a game progress request signal from thegame helper terminal; a control unit for selecting in the informationstorage unit the game progress information corresponding to the gameprogress request signal; and a signal transmission unit for transmittingthe selected game progress information to the game helper terminal.

In some implementations, the game progress information may include audiodata, and the game progress request signal may include a game judgmentsignal. The control unit may select the audio data corresponding to thegame judgment signal.

In some implementations, the game progress request signal may include agame judgment signal. The game assistance system may further comprise agame record calculation unit for calculating a game record for a gameparticipant based on the game judgment signal.

In some implementations, the information storage unit may store the gamerecord. When the signal receiving unit receives a game participantintroduction signal for the game participant from the game helperterminal, the control unit may select the game record corresponding tothe game participant, and the signal transmission unit may transmit theselected game record to the game helper terminal.

In some implementations, when the signal receiving unit receives a gameinterruption request signal from a game participant terminal, thecontrol unit may select in the information storage unit the gameprogress information corresponding to the game interruption requestsignal, and the signal transmission unit may transmit the selected gameprogress information to the game helper terminal.

Some implementations of the disclosed technology provide a gameassistance system including: a game helper terminal; a speaker connectedto the game helper terminal; an information storage unit for storinggame progress information; a signal receiving unit for receiving a gameprogress request signal from the game helper terminal; a control unitfor selecting in the information storage unit the game progressinformation corresponding to the game progress request signal; and asignal transmission unit for transmitting the selected game progressinformation to the game helper terminal. The game helper terminal mayoutput the transmitted game progress information through the speaker.

In some implementations, the game progress information may include audiodata, and the game progress request signal may include a game judgmentsignal. The control unit may select the audio data corresponding to thegame judgment signal, the selected audio data may be transmitted to thegame helper terminal by the signal transmission unit, and the gamehelper terminal may output the transmitted audio data through thespeaker.

In some implementations, the game assistance system may further includea game helper input device connected to the game helper terminal andhaving buttons corresponding to the game progress request signals. Whenthe button is pressed, the game helper input device may transmit abutton-press signal of the button to the game helper terminal, and thegame helper terminal may transmit to the signal receiving unit the gameprogress request signal corresponding to the button.

In some implementations, the game progress request signal may include agame judgment signal. The game assistance system may further comprise agame record calculation unit for calculating a game record for a gameparticipant based on the game judgment signal.

In some implementations, the information storage unit may store the gamerecord, and the game progress request signal may include a gameparticipant introduction signal. When the signal receiving unit receivesthe game participant introduction signal for the game participant fromthe game helper terminal, the control unit may select the game recordcorresponding to the game participant, the signal transmission unit maytransmit the selected game record to the game helper terminal, and thegame helper terminal may output the transmitted game record through thespeaker.

In some implementations, the game assistance system may further includea game participant terminal. When the signal receiving unit receives agame interruption request signal from the game participant terminal, thecontrol unit may select in the information storage unit the gameprogress information corresponding to the game interruption requestsignal, the signal transmission unit may transmit the selected gameprogress information to the game helper terminal, and the game helperterminal may output the transmitted game progress information throughthe speaker.

According to the implementations of the disclosed technology, amechanism is provided to provide a stadium with voices and soundsassociated with a game progress and judgment at an appropriate time sothat a game atmosphere is not slackened in a game where there are notmany spectators.

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 is a photograph showing a stadium where an amateur baseball gameis played.

FIG. 2 is a schematic diagram of a game assistance system according toan implementation of the disclosed technology.

FIG. 3 is a diagram illustrating a step performed in accordance with aninput of a game helper input device in a game assistance systemaccording to an implementation of the disclosed technology.

FIG. 4 is a diagram illustrating a step performed in accordance with aninput of a game participant terminal in a game assistance systemaccording to an implementation of the disclosed technology.

DETAILED DESCRIPTION

Hereinafter, various implementations of the disclosed technology will bedescribed in detail with reference to the accompanying drawings so thatthose skilled in the art can easily carry out the disclosed technology.In the following detailed description of the embodiments of thedisclosed technology, a detailed description of known functions orconfigurations will be omitted. The same reference numerals are usedthroughout the drawings for portions having similar functions andactions.

In addition, in the entire specification, when a part is referred to asbeing “connected” with another part, it is not only a case where it isdirectly connected, but also a case where it is indirectly connectedwith another element therebetween. Also, “comprising” and “including”mean that other components may be included, rather than excluding othercomponents, unless specifically stated otherwise.

FIG. 2 is a schematic diagram of a game assistance system according toan implementation of the disclosed technology. FIG. 3 is a diagramillustrating a step performed in accordance with an input of a gamehelper input device in a game assistance system according to animplementation of the disclosed technology.

An exemplary game assistance system 100 may comprise an informationstorage unit 110, a signal receiving unit 120, a control unit 130, asignal transmission unit 140, and a game record calculation unit 150.The game assistance system 100 may further comprise a game helperterminal 210, a game helper input device 220, a speaker (also referredto herein as a “stadium speaker”) 230, and a game participant terminal310. The term “unit” as used herein may include software, hardware, or acombination thereof depending on the context in which the term is used.For example, the software may be machine code, firmware, embedded code,application software, or a combination thereof. Also, for example, thehardware may be a circuit, a processor, a computer, an integratedcircuit, integrated circuit cores, or a combination thereof. The unitsin the disclosed technology may be implemented in one computer in someapplications, or may be distributed in more than one computers orservers linked to a communication network to allow communications amongthem.

The game helper terminal 210 refers to a device capable of connecting tothe game assistance system 100 through the network 400 to transmit andreceive data, and is preferably a smart phone, a tablet PC, and thelike. The network 400 refers to a known wired or wireless networkcapable of data transmission, and includes an Internet network, a datacommunication network, and the like. The game helper terminal 210 ispreferably carried by a game helper (for example, a referee).

The game helper input device 220 is an input device carried by a gamehelper, which refers to a portable device on which buttons related tojudgment or progress are formed and can be easily pressed during thegame. The game helper input device 220 may be connected to the gamehelper terminal 210 via a known local area wireless communicationnetwork such as Bluetooth or a known wireless communication network suchas Wi-Fi. The game helper input device 220 may be connected to the gamehelper terminal 210 by wire.

When the button of the game helper input device 220 is pressed, the gamehelper input device 220 may transmit to the game helper terminal 210 abutton press signal indicating that the button is pressed (S110). Thegame helper terminal 210 may transmit to the signal receiving unit 120the game progress request signal corresponding to the pressed button(S120).

Here, it is described that the game helper presses the button of thegame helper input device 220. However, it is also possible that the gamehelper transmits a game progress request signal to the signal receivingunit 120 through the game helper terminal 210 without the game helperinput device 220.

The information storage unit 110 may store game progress information.The game progress information may include audio data, a list of playersto be played, and a game record. In the case that the game is a baseballgame, the game progress information may be audio data including areferee's voice for judgment such as “strike,” “ball,” “out,” “safe,”and the like. The referee's voice for judgment made of audio data ispreferably formed in a tone or an intonation that can be fun forspectators and players, and may be combined with the sound of music orcrowd shouting.

The game progress information may be a game record of the player andaudio data obtained by converting the game record of the player into avoice. In the case that the game is a baseball game, the game progressinformation may include the voice of the stadium announcer such as“Cleanup hitter! Daeho Lee!” “Daeho Lee, cleanup hitter, has no hit in 2at-bats today,” and “Daeho Lee, cleanup hitter, has played in five gamesso far, and has a home run with a batting average of 0.285.” The stadiumannouncer's voice of the audio data is preferably formed in a tone andan intonation that can be fun for spectators and players, and may becombined with the sound of music or crowd shouting.

The game progress information may be a list of the players submittedbefore the game by the coach who is a game participant. The coach mayaccess the game assistance system 100 through the wired/wireless networkand input the list of the players.

The signal receiving unit 120 may receive a game progress request signalfrom the game helper terminal 210 through the network 400 (S120). Thegame progress request signal may include a game participant introductionsignal, a game progress signal, and a game judgment signal. For example,the game participant introduction signal may be a signal for requestinga game progress information related to a game participant introductionsuch as “Cleanup hitter! Daeho Lee!” or a game participant's game recordintroduction. The game progress signal may be a signal for requestingaudio data for a game progress notification such as “play ball.” Thegame judgment signal may be a signal for requesting audio data for areferee's judgment such as “strike,” “ball,” “out,” “safe” and the like.

The control unit 130 may select in the information storage unit 110 thegame progress information corresponding to the game progress requestsignal.

The signal transmission unit 140 may transmit to the game helperterminal 210 or the speaker 230 the game progress information selectedby the control unit 130 through the network 400 (S130).

The game helper terminal 210 may be connected to the speaker 230 via aknown local area wireless communication network such as Bluetooth or aknown wireless communication network such as Wi-Fi. The game helperterminal 210 may be connected to the speaker 230 by wire. Inembodiments, the speaker 230 may be remote from the game helper terminal210 (i.e., the speaker 230 may not be part of the game helper terminal210, but may be an external speaker situated a distance (e.g., a foot, 5feet, 10 feet, etc.) away from the game helper terminal 210).Alternately or in addition, the speaker 230 may be part of the gamehelper terminal 210. The game helper terminal 210 may output the gameprogress information transmitted by the signal transmission unit 140through the speaker 230 (S140). The audio data including the referee'svoice for the judgment such as “strike,” “ball,” “out,” “safe” and thelike or audio data including the stadium announcer's voice introducingthe player may be output through the speaker 230. The speaker 230 may beconnected to the game helper terminal 210 together with a display devicefor outputting a video signal.

The game record calculation unit 150 may calculate a game record for agame participant based on the game judgment signal transmitted as a gameprogress request signal. The records of all the judgment signalstransmitted by the game helper terminal 210 may be continually appliedto the game records of the game participants stored in the informationstorage unit 110 to update the game records of the game participants.

The updated game record may be output through the speaker 230 when thegame participant appears on the playing field. When the player entersthe playing field, the game helper may press a button on the game helperinput device 220, corresponding to the game participant introduction,and then the game helper terminal 210 may transmit to the signalreceiving unit 120 the game participant introduction signal as a gameprogress request signal. The control unit 130 may select a game recordcorresponding to the game participant, and the signal transmission unit140 may transmit the game record to the game helper terminal 210. Thegame helper terminal 210 may output the game record through the speaker230.

FIG. 4 is a diagram illustrating a step performed in accordance with aninput of a game participant terminal in a game assistance systemaccording to an implementation of the disclosed technology.

The game participant terminal 310 refers to a device capable ofconnecting to the game assistance system 100 through the network 400 totransmit and receive data, and is preferably a smart phone, a tablet PC,and the like. The game participant terminal 310 is preferably carried bya game participant (for example, a coach and a player).

The game participant terminal 310 may be used to make a gameinterruption request such as a player substitution. When the gameparticipant terminal 310 transmits the game interruption request signalto the signal receiving unit 120 through the network 400 (S210), thecontrol unit 130 may select in the information storage unit 110 the gameprogress information corresponding to the game interruption requestsignal (for example, audio data including a voice of “timeout”). Thesignal transmission unit 140 may transmit the selected game progressinformation to the game helper terminal 210 (S220). The game helperterminal 210 may output the transmitted game progress informationthrough the speaker 230 (S230).

An exemplary game assistance system 100 may further comprise a drone, animage information receiving unit, an image information transmissionunit, and a display device. The drone may shoot participants, and theimage information receiving unit may receive the shot data from thedrone through a known wired/wireless network. The image informationtransmission unit may transmit the shot data to the terminals of themembers of the game assistance system 100 or the display device of thestadium.

Hereinafter, a case in which the game assistance system 100 according toan implementation of the disclosed technology is applied to a baseballgame will be described step by step. It is to be noted that the baseballgame is merely an example game for explaining the constitution of thegame assistance system, and the disclosed technology is not limited tothe baseball game. The disclosed technology may be applicable to allsport games and competitions.

It is preferable that the coaches and players who are the gameparticipants participating in the baseball game are registered asmembers of the game assistance system 100. Before the start of thebaseball game, each of the two team coaches who are the gameparticipants may access the game assistance system 100, login to thegame assistance system 100 by inputting the ID and the password, andinput the name and batting order of the players.

The information storage unit 110 of the game assistance system 100 maystore a game record (e.g., name, affiliation, position, number, battingaverage, defense rate, number of competitions, etc.) of each player. Thegame record may be updated by the game record calculation unit 150 andstored in the information storage unit 110 during the course of thebaseball game.

When the baseball game is started, a referee, who is a game helper, maycarry the game helper input device 220 with his or her body. When thereferee notifies the start of the game and presses the “start” button ofthe game helper input device 220, the game helper input device 220 maytransmit a “start” button press signal to the game helper terminal 210connected to the game helper input device 220 wirelessly or by wire. Thegame helper terminal 210 may transmit a “start” signal as a gameprogress request signal to the signal receiving unit 120 through thenetwork 400. The control unit 130 may search the information storageunit 110 for the game progress information corresponding to the “start”signal transmitted to the signal receiving unit 120 and select the audiodata including the voice of “play ball” as game progress information.The signal transmission unit 140 may transmit the audio data includingthe voice of “play ball” to the game helper terminal 210 through thenetwork 400. The game helper terminal 210 may transmit the audio dataincluding the voice of “play ball” to the speaker 230 connected to thegame helper terminal 210 wirelessly or by wire so that the voice of“play ball” is output to the stadium. In order to enhance the atmosphereof the stadium, it may be possible to output an exciting music or acrowd shouting sound in addition to the voice.

When the first batter of the attacking team emerges, the referee maypress a “batter's entry” button of the game helper input device 220, andthe game helper input device 220 may transmit the “batter's entry”button press signal to the game helper terminal 210 connected to thegame helper input device 220 wired or wirelessly. The game helperterminal 210 may transmit the “batter's entry” signal as a game progressrequest signal to the signal receiving unit 120 through the network 400.The control unit 130 may search the information storage unit 110 for thegame progress information corresponding to the “batter's entry” signaltransmitted to the signal receiving unit 120, and select the game recordfor the first batter and the audio data including the voice for the gamerecord for the first batter as the game progress information on the listof the players entered by the attack team coach. The signal transmissionunit 140 may transmit to the game helper terminal 210 the audio dataincluding the game record for the first batter to the game helperterminal 210 the game record for the first batter and the audio dataincluding the voice for the game record for the first batter through thenetwork 400. The game helper terminal 210 may transmit the audio dataincluding the voice for the game record for the first batter to thespeaker 230 connected to the game helper terminal 210 wirelessly or bywire so that the voice of “Leadoff hitter! Chulsoo Kim!” or “ChulsooKim, leadoff hitter, has played in twelve games so far, and has abatting average of 0.329” is output to the stadium. In order to enhancethe atmosphere of the stadium, it may be possible to output the excitingmusic specified to the first batter or the crowd shouting sound inaddition to the voice.

Although it has been described herein that the audio data including thevoice for the game record has been stored in the information storageunit 110 in advance and is transmitted to the game helper terminal 210,it is possible that only the game record is transmitted to the gamehelper terminal 210, and the program installed on the game helperterminal 210 converts the transmitted game record into a voice.

When the pitcher of the defensive team throws a ball and becomes astrike, the referee may press a “strike” button of the game helper inputdevice 220. The game helper input device 220 may transmit a “strike”button press signal to the game helper terminal 210 connected to thegame helper input device 220 wirelessly or by wire. The game helperterminal 210 may transmit the “strike” signal as a game progress requestsignal to the signal receiving unit 120 through the network 400. Thecontrol unit 130 may search the information storage unit 110 for thegame progress information corresponding to the “strike” signaltransmitted to the signal receiving unit 120, and select the audio dataincluding the voice of “strike” as game progress information. The signaltransmission unit 140 may transmit the audio data including the voice of“strike” to the game helper terminal 210 through the network 400. Thegame helper terminal 210 may transmit the audio data including the voiceof “strike” to the speaker 230 connected to the game helper terminal 210wirelessly or by wire so that the voice of “strike” is output to thestadium. In order to enhance the atmosphere of the stadium, it may bepossible to output an exciting music or a crowd shouting sound inaddition to the voice.

When the attacking batter hits a double, the referee may press a“double” button on the game helper input device 220. The game helperinput device 220 may transmit a “double” button press signal to the gamehelper terminal 210 connected to the game helper input device 220wirelessly or by wire. The game helper terminal 210 may transmit the“double” signal as a game progress request signal to the signalreceiving unit 120 through the network 400. The control unit 130 maysearch the information storage unit 110 for the game progressinformation corresponding to the “double” signal transmitted to thesignal receiving unit 120, and select the audio data including the voiceof “double” as game progress information. The signal transmission unit140 may transmit the audio data including the voice of “double” to thegame helper terminal 210 through the network 400. The game helperterminal 210 may transmit the audio data including the voice of “double”to the speaker 230 connected to the game helper terminal 210 wirelesslyor by wire so that the voice of “double” is output to the stadium. Inorder to enhance the atmosphere of the stadium, it may be possible tooutput an exciting music or a crowd shouting sound in addition to thevoice.

The game record calculation unit 150 may update the game record of eachbatter by using the attack result of each batter. The updated gamerecord may be stored in the information storage unit 110 and may be usedin the next at bat.

Although it has been described herein that the audio data including thevoice related to the game judgment has been stored in the informationstorage unit 110 in advance and is transmitted to the game helperterminal 210, the audio data stored in advance in the game helperterminal 210 may be used.

When the coach who is a game participant wants to send in a pinch hitteror to change pitchers, he or she may press a “time-out” button on thegame helper input device 220. The game participant terminal 310 maytransmit the “time-out” button press signal to the signal receiving unit120 through the network 400. The control unit 130 may search theinformation storage unit 110 for the game progress informationcorresponding to the “time-out” signal transmitted to the signalreceiving unit 120, and select the audio data including the voice of“time-out” as game progress information. The signal transmission unit140 may transmit the audio data including the voice of “time-out” to thegame helper terminal 210 through the network 400. The game helperterminal 210 may transmit the audio data including the voice of“time-out” to the speaker 230 connected to the game helper terminal 210wirelessly or by wire so that the voice of “time-out” is output to thestadium. In order to enhance the atmosphere of the stadium, it may bepossible to output an exciting music or a crowd shouting sound inaddition to the voice.

A game assistance system according to an implementation of the disclosedtechnology is designed to improve the concentration of a player and areferee in a game by boosting the amateur game where there are not manyspectators and to provide amusement to players, referees and spectatorsto contribute to the expansion of the base of amateur sports.

Although specific embodiments have been described above, it will beapparent to those skilled in the art that various modifications may bemade without departing from the scope of the disclosed technology.

While this patent document contains many specifics, these should not beconstrued as limitations on the scope of any invention or of what may beclaimed, but rather as descriptions of features that may be specific toparticular embodiments of particular inventions. Certain features thatare described in this patent document in the context of separateembodiments can also be implemented in combination in a singleembodiment. Conversely, various features that are described in thecontext of a single embodiment can also be implemented in multipleembodiments separately or in any suitable subcombination. Moreover,although features may be described above as acting in certaincombinations and even initially claimed as such, one or more featuresfrom a claimed combination can in some cases be excised from thecombination, and the claimed combination may be directed to asubcombination or variation of a subcombination.

Similarly, while operations are depicted in the drawings in a particularorder, this should not be understood as requiring that such operationsbe performed in the particular order shown or in sequential order, orthat all illustrated operations be performed, to achieve describedresults. Moreover, the separation of various system components in theembodiments described in this patent document should not be understoodas requiring such separation in all embodiments. Only a fewimplementations and examples are described. Other implementations,enhancements and variations can be made based on what is described andillustrated in this patent document.

REFERENCE NUMERALS

-   -   100: Game assistance system    -   110: Information storage unit 110    -   120: Signal receiving unit    -   130: Control unit    -   140: Signal transmission unit    -   150: Game record calculation unit    -   210: Game helper terminal    -   220: Game helper input device    -   230: Speaker    -   310: Game participant terminal    -   400: Network

What is claimed is:
 1. A game assistance system comprising: a gamehelper terminal; a speaker connected to the game helper terminal; aninformation storage unit for storing game progress information; a signalreceiving unit for receiving a game progress request signal from thegame helper terminal; a control unit for selecting in the informationstorage unit the game progress information corresponding to the gameprogress request signal; and a signal transmission unit for transmittingthe selected game progress information to the game helper terminal,wherein the game helper terminal outputs the transmitted game progressinformation through the speaker, wherein the game progress requestsignal comprises a game judgment signal, and wherein the game assistancesystem further comprises a game record calculation unit for calculatinga game record for a game participant based on the game judgment signalreceived from the game helper terminal during a game.
 2. The gameassistance system according to claim 1, wherein the game progressinformation comprises audio data, and wherein the control unit selectsthe audio data corresponding to the game judgment signal, the selectedaudio data is transmitted to the game helper terminal by the signaltransmission unit, and the game helper terminal outputs the transmittedaudio data through the speaker.
 3. The game assistance system accordingto claim 1, wherein the information storage unit stores the game record,wherein the game progress request signal includes a game participantintroduction signal, and wherein when the signal receiving unit receivesthe game participant introduction signal for the game participant fromthe game helper terminal, the control unit selects the game recordcorresponding to the game participant, the signal transmission unittransmits the selected game record to the game helper terminal, and thegame helper terminal outputs the transmitted game record through thespeaker.
 4. The game assistance system according to claim 1, furthercomprising: a game participant terminal, wherein when the signalreceiving unit receives a game interruption request signal from the gameparticipant terminal, the control unit selects in the informationstorage unit the game progress information corresponding to the gameinterruption request signal, the signal transmission unit transmits theselected game progress information to the game helper terminal, and thegame helper terminal outputs the transmitted game progress informationthrough the speaker.
 5. A game assistance system comprising: a gamehelper terminal; a speaker connected to the game helper terminal; aninformation storage unit for storing game progress information; a signalreceiving unit for receiving a game progress request signal from thegame helper terminal; a control unit for selecting in the informationstorage unit the game progress information corresponding to the gameprogress request signal; and a signal transmission unit for transmittingthe selected game progress information to the speaker, wherein the gameprogress request signal comprises a game judgment signal, and whereinthe game assistance system further comprises a game record calculationunit for calculating a game record for a game participant based on thegame judgment signal received from the game helper terminal during agame.
 6. The game assistance system according to claim 5, wherein thegame progress information comprises audio data, and wherein the controlunit selects the audio data corresponding to the game judgment signal,the selected audio data is transmitted to the speaker by the signaltransmission unit, and the speaker outputs the transmitted audio data.7. The game assistance system according to claim 5, wherein theinformation storage unit stores the game record, wherein the gameprogress request signal includes a game participant introduction signal,and wherein when the signal receiving unit receives the game participantintroduction signal for the game participant from the game helperterminal, the control unit selects the game record corresponding to thegame participant, the signal transmission unit transmits the selectedgame record to the speaker, and the speaker outputs the transmitted gamerecord.
 8. The game assistance system according to claim 5, furthercomprising: a game participant terminal, wherein when the signalreceiving unit receives a game interruption request signal from the gameparticipant terminal, the control unit selects in the informationstorage unit the game progress information corresponding to the gameinterruption request signal, the signal transmission unit transmits theselected game progress information to the speaker, and the speakeroutputs the transmitted game progress information.